My name is Anthony Muscarella. I graduated from the School of Visual Arts in 2019 with a BFA in Computer Animation & Visual Effects. I originally came into school with more interest in design, but I grew to love storytelling and the 3D pipeline. I was fortunate enough to be hired at HOPR in 2016, where I worked for about two years and gained invaluable studio experience. The summer going into my senior year I interned at Pixar. The internship solidified my passion for this medium, and lead me to focus on character work, including modeling, rigging, simulation, and grooming. Currently I am working at Pixar Animation Studios as a Character Model/Rig Technical Director.